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How can I get lisa and mark to gain weight

Hey is this still being worked on?

Where is the male weight gain

college

(1 edit)

What about adding toggle button option to have Furry characters in the game?


Edit: also add the ability to choose between metric and imperial measurements. that would be nice.

error loading save

any solutions?

[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

AttributeError: Can't get attribute 'input_with_validation' on <renpy.python.StoreModule object at 0x0000000004343890>

-- Full Traceback ------------------------------------------------------------

Traceback (most recent call last):

  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script

    python hide:

  File "renpy/ast.py", line 1187, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/python.py", line 1273, in py_exec_bytecode

    exec(bytecode, globals, locals)

    ~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>

    python hide:

  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide

    ui.interact()

    ~~~~~~~~~~~^^

  File "renpy/ui.py", line 304, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/display/core.py", line 2117, in interact

    repeat, rv = self.interact_core(

                 ~~~~~~~~~~~~~~~~~~^

        preloads=preloads,

        ^^^^^^^^^^^^^^^^^^

    ...<4 lines>...

        **kwargs,

        ^^^^^^^^^

    )

    ^

  File "renpy/display/core.py", line 3203, in interact_core

    rv = root_widget.event(ev, x, y, 0)

         ~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^

  File "renpy/display/layout.py", line 1281, in event

    rv = i.event(ev, x - xo, y - yo, cst)

         ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/display/layout.py", line 1281, in event

    rv = i.event(ev, x - xo, y - yo, cst)

         ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/display/layout.py", line 1281, in event

    rv = i.event(ev, x - xo, y - yo, cst)

         ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/display/screen.py", line 805, in event

    rv = self.child.event(ev, x, y, st)

         ~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^

  File "renpy/display/layout.py", line 1281, in event

    rv = i.event(ev, x - xo, y - yo, cst)

         ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/display/layout.py", line 1510, in event

    rv = super(Window, self).event(ev, x, y, st)

         ~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^

  File "renpy/display/layout.py", line 273, in event

    rv = d.event(ev, x - xo, y - yo, st)

         ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/display/layout.py", line 1281, in event

    rv = i.event(ev, x - xo, y - yo, cst)

         ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/display/layout.py", line 1510, in event

    rv = super(Window, self).event(ev, x, y, st)

         ~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^

  File "renpy/display/layout.py", line 273, in event

    rv = d.event(ev, x - xo, y - yo, st)

         ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/display/layout.py", line 1281, in event

    rv = i.event(ev, x - xo, y - yo, cst)

         ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/display/layout.py", line 273, in event

    rv = d.event(ev, x - xo, y - yo, st)

         ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/display/behavior.py", line 1185, in event

    return handle_click(self.clicked)

           ~~~~~~~~~~~~^^^^^^^^^^^^^^

  File "renpy/display/behavior.py", line 1107, in handle_click

    rv = run(action)

         ~~~^^^^^^^^

  File "renpy/display/behavior.py", line 411, in run

    return action(*args, **kwargs)

           ~~~~~~^^^^^^^^^^^^^^^^^

  File "renpy/common/00action_file.rpy", line 499, in __call__

    renpy.load(fn)

    ~~~~~~~~~~^^^^

  File "renpy/loadsave.py", line 636, in load

    roots, log = loads(log_data)

                 ~~~~~^^^^^^^^^^

  File "renpy/compat/pickle.py", line 296, in loads

    return load(io.BytesIO(s))

           ~~~~^^^^^^^^^^^^^^^

  File "renpy/compat/pickle.py", line 288, in load

    return Unpickler(f, fix_imports=True, encoding="utf-8", errors="surrogateescape").load()

           ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^

  File "renpy/compat/pickle.py", line 280, in find_class

    return super().find_class(module, name)

           ~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^

AttributeError: Can't get attribute 'input_with_validation' on <renpy.python.StoreModule object at 0x0000000004343890>

Windows-11-10.0.26100-SP0 AMD64

Ren'Py 8.5.0.25111603

OpenTown 0.3.1

Thu Apr  9 13:47:34 2026

[/code]

I'm sorry, it is a configuration failure of the loading sytem which loads your safegame file. So, no, it is not your save, it is my game. I will add a update soon. The most intense things are the graphics. The text and so is not so wild, but the graphics are very time consuming.

What is the max weight

currently, i think it is around 130/140kg.

thanks 

Am I missing something, I'm 40 days in and I've been eating like a pig, I've gained 20kg but my character hasn't changed?

Do you mean your player character? It should, but I've currently have some things to do, so I'm not able to test it, sadly.

Is there a way to make lisa gaining weight?

No, in this version it is not possible, but it is planned for future versions.

(+2)

I think it has a lot of potential! Atm character changes seem extremely grindy though, that's my only criticism. Would be cool to see the other characters in other directions, like Lisa gaining or Nina muscle.

i dont hate it just kinda time consuming 

(+1)

Saves don't seem to work (v0.3.1)